Teen Patti has grown far beyond the single game most families play during festivals. Over the years it has branched into a whole family of variants, each keeping the three-card heart of the game while changing one rule that transforms how a hand feels. This guide walks through every Teen Patti variant you can play, from the timeless classic to wild-card and reverse-ranking versions, so you can pick the one that suits your style. To master the basics first, read our how to play Teen Patti guide and keep the hand rankings handy.
Teen Patti means "three cards" in Hindi. Each player is dealt three cards face down from a standard 52-card deck, and the goal is to hold the best three-card hand at a show — or to bet confidently enough that everyone else folds first. Players choose to play blind (betting without looking) or seen (betting after looking), and the pot grows round by round until two players remain and one calls for a show. Every variant below keeps this core loop; what changes is the cards that count, the win condition, or the betting structure. For the full rulebook, see our Teen Patti rules page.
The original and most widely played version. Standard hand rankings apply — Trail is the strongest hand and High Card the weakest — and the blind-versus-seen structure drives the betting. If you only learn one variant, make it this one, because everything else is a twist on its rules. Play it on the Teen Patti page.
AK47 turns four ranks — A, K, 4 and 7 — into jokers that can stand in for any card. The named A-K-4-7 set becomes the top hand in the game, and because there are so many wild cards, strong hands like trails and sequences appear far more often than in the classic game. That makes for bigger, bolder pots. Try it on the AK47 Teen Patti page.
Muflis flips the game on its head: the lowest hand wins. A high card beats a pair, a pair beats a sequence, and the weakest-looking hand at a show takes the pot. It rewards players who can rethink instinct under pressure, since the hands you would normally fold are suddenly the ones worth playing. Explore it on the Muflis Teen Patti page.
Pot Blind is built around blind play, with stakes that rise as the round develops and cards revealed at set points. It rewards nerve and reading the table rather than waiting for premium cards. See the Pot Blind page to play.
Zandu keeps traditional 3 Patti hand rankings but layers in its own custom betting structure, giving the classic a fresh rhythm without abandoning what you already know. Find it on the Zandu page.
3 Patti War keeps the familiar hand rankings but speeds everything up, with faster betting and quicker payouts for short, punchy rounds. It is a great pick when you want the classic feel at a faster pace. Play it on the 3 Patti War page.
IPL Teen Patti wraps the three-card game in a cricket theme that peaks in popularity during the season. The underlying play stays true to Teen Patti, with the cricket framing adding extra flavour. Visit the IPL page to play.
| Variant | Win condition | Wild cards | Pace |
|---|---|---|---|
| Classic Teen Patti | Highest hand | None | Standard |
| AK47 | Highest hand (A-K-4-7 top) | A, K, 4, 7 | Standard |
| Muflis | Lowest hand | None | Standard |
| Pot Blind | Highest hand | None | Rising stakes |
| Zandu | Highest hand | None | Custom betting |
| 3 Patti War | Highest hand | None | Fast |
| IPL Teen Patti | Highest hand | None | Standard |
If you are starting out, learn Classic Teen Patti first — it teaches the rankings and betting flow everything else relies on. Want bigger hands and more action? Try AK47. Enjoy a mental challenge that breaks your instincts? Muflis is the one. Short on time? 3 Patti War delivers the classic at speed. However you like to play, our Teen Patti vs Poker and Teen Patti vs Rummy guides are useful next reads, and the Game Guides hub links every tutorial in one place.
Classic Teen Patti is by far the most played version and the one most people mean when they say Teen Patti. It uses three cards, standard hand rankings, and blind-or-seen betting, and every other variant builds on its core.
Classic Teen Patti and 3 Patti War are the easiest to pick up because they use the standard hand rankings without extra twists. Once you are comfortable with those, variants like AK47 and Muflis are easy to add.
Muflis inverts the rankings so the lowest hand wins instead of the highest. A high card beats a pair, and the weakest-looking hand at a show takes the pot, which flips your whole strategy.
In AK47 the cards A, K, 4 and 7 all act as jokers, and the A-K-4-7 combination is the strongest hand in the game. The extra wild cards make big hands far more common than in the classic game.
Most do, but some change the order or add wild cards. Classic, Pot Blind and 3 Patti War follow standard rankings, AK47 adds jokers, and Muflis reverses the order so the lowest hand wins.
Yes, the variants available on Teen Patti Craze can be played in cash mode where real-money play is permitted, and players must be aged 18 and above. Always set your limits before you start.
Real-money play is for adults aged 18 and above where it is permitted, and should stay within limits you set in advance. If the game stops being fun, take a break. See our Responsible Gaming page for support.